/****************************************************
    ScriptName:        AutoGenerateEntitasCode.cs
    Author:            龙之介
    Emall:        505258140@qq.com
    CreatTime:    2020/12/13 8:40:47
    Description:     脚本脚本自动化
*****************************************************/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.UI;
using System.Linq;
using UnityEditor;

namespace MyGame
{
	public class AutoGenerateEntitasCode :EditorWindow
	{
        static string _view_path;
        static string _service_path;
        static string _system_path;
        /// <summary>
        /// 自动化
        /// </summary>
   		[MenuItem("龙之介工具箱/好家伙，我直接好家伙，哪有什么工具给你用咯")]
        public static void OpenWindow()
        {
            var window = GetWindow(typeof(AutoGenerateEntitasCode));
            window.minSize = new Vector2(500,600);
            window.Show();
        }
        private void OnGUI()
        {
            GUILayout.Label("快点上班！");
        }




    }
}